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Posted on: 03 July 2024
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Argus Labs is building the next generation of massively multiplayer online (MMO) games by empowering players with the extensive freedom to build, extend, and influence the game worlds they inhabit. Our approach is centered around World Engine, our state-of-the-art onchain game server framework.
World Engine leverages a novel sharded rollup blockchain architecture, which allows games to use smart contracts for user-generated content (UGC) while scaling to tens of thousands of concurrent users without compromising performance. To date, World Engine is the most performant blockchain designed from the ground up for games and has been used in production for games like Dark Frontier, processing 700K+ player transactions within a week.
We raised $10 million in seed funding led by Haun Ventures ($1.5B crypto fund led by former a16z GP, Katie Haun) with participation from influential angel investors in tech and gaming such as Elad Gil and Balaji Srinivasan (ex-Coinbase CTO).
We're looking for great concept artists who have in-depth experience in World Building and a strong sensibility to Japanese Anime Art. You will be a key member of our game studio art team, working closely with our leadership team to translate into great art our visions for the games we are developing. If you live and breath Japanese Anime, then this role might be for you.
Create concept art, illustrations and high-quality 2D assets for characters, vehicles and environments in a stylized Japanese Anime aesthetic.
Collaborate with the lead artist and stakeholders to define and maintain the art direction.
Participate actively in creative brainstorming sessions to translate new ideas visually.
Translate design briefs into visual concepts that help sell the ideas.
4+ years of experience in the video game industry.
Proven experience as a 2D artist in the game industry, with demonstrated success in a Japanese Anime aesthetic.
Proficient in a range of industry-standard design tools, including raster-based tools like Adobe Photoshop or Clip Studio Paint, as well as vector-based tools like Adobe Illustrator or Affinity Designer.
Demonstrated mastery in a spectrum of illustration techniques, including sketching, line art, shape building, photobashing, rendering, composition, and comprehensive understanding of color theory principles.
Mastery of time management to adhere to schedules and deadlines.
Excellent written and verbal communication skills.
Able to work with US PST Time Zone from 9am to 12pm PST
Fluent in English.
Strong communication skills and work ethics to operate in a remote environment.
Proficiency in crafting symbols like menu icons and item icons.
Experience with the Unity Engine.
Real passion for games.
Experience with 3D modeling software (Blender, Maya…).
Experience in storyboarding and/or animation.
Degree from an Art College and strong foundation in traditional arts (figure drawing, landscape painting, illustrations…).
For full-time employees
A note for the game industry veterans: no crunch :-)
Flexible PTO (2 weeks required) + holidays
100% employer-covered medical, dental, and vision insurance (US)
401k (US)
Up to $1500 desk set-up stipend
Company retreats
We’re an equal-opportunity employer. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran, or disability status.
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