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Posted on: 21 February 2024
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Bladework Games is a new game studio building a brand new living, online, cooperative multiplayer IP for the PC first and cross platform future. We're creating a new take on the ARPG genre, focusing on exciting combat, meaningful cooperative play, and the creation of a truly fun gameplay experience.
We're looking for someone who wants to be part of the core foundation of Bladework Games. A character artist who has a solid understanding of character design along with a passion for bringing characters to life. As a Senior 3D Character Artist, you will work closely with other members of the team to create interesting and functional characters that matches the game’s artistic style. You would be a great fit if you love playing games and enjoy the challenge of building a game from the early stages.
If this sounds appealing to you, we'd love to chat.
Responsibilities
Create high-resolution 3D sculpts and final low polygon characters and creatures that fit within the project art style
Interpret concept designs while taking into account technical and design constraints
Push 3D character art quality for the game
Ensure character models are consistent with the visual style of the game
Iterate on game assets via prototyping and group feedback
Voice your feedback and opinions!
Requirements
Professional experience working in stylized art styles
Experience working with modern game engines such as Unreal, Unity, or proprietary technologies
Proficient skills in 3D/2D Software - Maya, Substance Painter
Strong understanding of real-time game development tools and processes
Excellent communication skills and ability to effectively partner with cross-discipline teams
Deep passion for multiplayer games and player experience.
Highly proficient in human anatomy
Experience creating creatures/monsters
Extensive experience with authoring stylized PBR textures/materials
Pluses
Experience with Unreal Engine
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